The idea
The coronavirus pandemic has made it difficult to get to know fellow students. With this game, the team therefore wanted to create an opportunity to get to know other students better, in a casual way. "Icebreaker - The Game" is an innovative, interactive 6-in-1 social game based on playing cards, which literally acts as an icebreaker when people get together. The game combines five analogue games as well as a digital element and is designed for groups of three to ten people.
The main factors that make the product successful are as follows:
1) varied game content for young and old
2) the card game fits in any pocket
3) at only 10€, much cheaper than comparable game collections
4) connection to the analogue and digital world
The game was developed within a very short space of time. And meanwhile, production and marketing have also got off to a fast start.
Some of the individual games are classics such as "pantomime" or a variation of "I'm packing my suitcase", which always refers to a theme. But there are also new, fun games that help people get to know each other. "One to ten", for example, is designed to help you assess your fellow participants by placing them on a scale in relation to a question.